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This section contains game manuals and GameLit related to the A.C.: AFTER COLLAPSE® role-playing game.
by Justin Oldham; edited by Beth Hartt
Paperback ISBN: 978-1-935964-63-6
eISBN: 978-1-935964-64-3
LCCN: 2021901409
A.C.: AFTER COLLAPSE® (sometimes briefly referred to as A.C.) is a tabletop role-playing game (TTRPG) set in a post-apocalyptic future. The Origin of A.C.: AFTER COLLAPSE® combines a broad overview of our development process with thoughts on things to consider when creating your own game.
A.C. came to be after over three decades of thought, discussion, and reworking. Though team members came and went, the overall goal remained the same—to design a post-apocalyptic TTRPG system that provided players and referees with the tools to build their own post-Collapse environment, envision who and what could be found in it, and simulate the results of the interactions between these elements.
Every game system is different. The individual members of a development team each bring their own unique combination of imagination, insights, skills, talents, and personality to the table. While the way we functioned may not work for you, this volume may give you some ideas on how to move your dream from a concept to a playable reality.
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created by Justin Oldham; edited by Beth Hartt and Anne K. Nagel
Paperback ISBN: 978-1-935964-26-1
Hardcover ISBN: 978-1-935964-52-0
eISBN: 978-1-935964-27-8
LCCN: 2019900063
A.C.: AFTER COLLAPSE® (sometimes referred to as A.C.) is a post-apocalyptic role-playing game set at least 50 years after worldwide civilization has come to a slow, bitter end.
Modern society had reached the point where most people wanted for little. Their wishes could be made real with the push of a button. Many diseases had been conquered. However, humanity’s reliance on technology set the stage for its eventual descent into chaos.
A.C. presents a detailed post-Collapse environment filled with opportunities for adventure and discovery. Characters, known as “Survivors,” cautiously comb through the dangerous ruins of once-great metropolises. Salvagers compete with profit-hungry scavengers to find valuable loot. Intelligent machines may match wits with Survivors or help them to reach their goals.
A.C.: AFTER COLLAPSE® uses a d20-based architecture. Features include:
This volume is intended to be used in conjunction with other role-playing materials designed for the A.C: AFTER COLLAPSE®, B.C.: BEFORE COLLAPSE®, and D.C.: DURING COLLAPSE® timelines.
Recommended for ages 14+.
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created by Justin Oldham; edited by Beth Hartt and Anne K. Nagel
Paperback ISBN: 978-1-935964-28-5
Hardcover ISBN: 978-1-935964-57-5
eISBN: 978-1-935964-29-2
LCCN: 2019900064
A.C.: AFTER COLLAPSE® (sometimes referred to as A.C.) presents a detailed post-Collapse environment filled with opportunities for adventure and discovery. Characters, known as “Survivors,” cautiously comb through the dangerous ruins of once-great metropolises.
No matter where you live or what you do, you’ll want certain supplies to help you get by. Whether it’s a backpack to carry your adventuring gear and the loot you find, items to fix your weapons and equipment, or tools to rebuild a community, the quality of your kit contributes to the success of your endeavors.
A.C. uses a d20-based architecture. Features include:
This sourcebook is intended to be used in conjunction with other role-playing materials designed for the A.C: AFTER COLLAPSE®, B.C.: BEFORE COLLAPSE®, and D.C.: DURING COLLAPSE® timelines.
Recommended for ages 14+.
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created by Justin Oldham; edited by Beth Hartt and Anne K. Nagel
Paperback ISBN: 978-1-935964-30-8
Hardcover ISBN: 978-1-935964-56-8
eISBN: 978-1-935964-31-5
LCCN: 2019900065
A.C.: AFTER COLLAPSE® (sometimes referred to as A.C.) is a post-apocalyptic role-playing game set at least 50 years after worldwide civilization has come to a slow, bitter end.
A.C. presents a detailed post-Collapse environment filled with opportunities for adventure and discovery. Characters, known as “Survivors,” cautiously comb through the dangerous ruins of once-great metropolises.
Everyone needs to eat. They also sometimes become ill or are injured. Whether food and beverages are prepared by people locally or fabricated items from before the Collapse, the calories gained by consuming them allow people to function for another day. Medicine, whether natural or technological, can make them more likely to recover from whatever ails them.
Salvagers and scavengers pride themselves on their ability to find food and medical supplies wherever they are. It doesn’t matter if what they locate, take, or purchase is basic or high-tech. Whatever it is aids them in living another day to achieve their goals.
A.C.: AFTER COLLAPSE® uses a d20-based architecture. Features include:
• craft-oriented Basic Skills that allow Survivors and NPCs to make
food and drugs to their own specifications;
• calorie values for a variety of manmade and fabricated foodstuffs;
• Drug Strength (DRG) values and described effects that reflect what
manmade or fabricated medications do for patients who take them;
• a system of Material Attributes (MATs) simulates the physical
properties of containers used to store food and drugs;
• Materiel Resistance factors (MARs) that define how much corrosion
or radiation containers resist in harsh environments; and
• a system of Structure Points (SPs) and Armor Points (APs) that
simulate the durability of food and drug containers when things go
wrong.
This sourcebook is intended to be used in conjunction with other role-playing materials designed for the A.C: AFTER COLLAPSE®, B.C.: BEFORE COLLAPSE®, and D.C.: DURING COLLAPSE® timelines.
Recommended for ages 14+.
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created by Justin Oldham; edited by Beth Hartt and Anne K. Nagel
Paperback ISBN: 978-1-935964-32-2
Hardcover ISBN: 978-1-935964-59-9
eISBN: 978-1-935964-33-9
LCCN: 2019900066
A.C: AFTER COLLAPSE® (sometimes referred to as A.C.) presents a detailed post-Collapse environment filled with opportunities for adventure and discovery. Characters, known as “Survivors,” cautiously comb through the dangerous ruins of once-great metropolises.
One question that explorers may want to answer is whether technology is all bad. Tales abound of rogue Artificial Intelligences (AIs) that thirst for mankind’s destruction in retaliation for past wrongs. Is any tech safe to use, or is Big Brother always watching, waiting for a chance to strike?
A.C. uses a d20-based architecture. Features include:
This sourcebook is intended to be used in conjunction with other role-playing materials designed for the A.C: AFTER COLLAPSE®, B.C.: BEFORE COLLAPSE®, and D.C.: DURING COLLAPSE® timelines.
Recommended for ages 14+.
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created by Justin Oldham; edited by Beth Hartt and Anne K. Nagel
Paperback ISBN: 978-1-935964-34-6
Hardcover ISBN: 978-1-935964-58-2
eISBN: 978-1-935964-35-3
LCCN: 2019900067
A.C: AFTER COLLAPSE® (sometimes referred to as A.C.) presents a detailed post-Collapse environment filled with opportunities for adventure and discovery. Characters, known as “Survivors,” cautiously comb through the dangerous ruins of once-great metropolises.
Whether a Survivor wants to defend himself from others or take what someone else has, weapons are useful tools to have. Not everyone has access to firearms or explosives, so they use what’s available. Low-tech weapons have their place. They can be used to inflict smaller amounts of damage to opponents, allowing them to be disabled or driven away instead of killed. Additionally, many types of low-tech weapons don’t need to be reloaded. The materials for those that do can often just be picked up off the ground.
A.C. uses a d20-based architecture. Features include:
This sourcebook is intended to be used in conjunction with other role-playing materials designed for the A.C: AFTER COLLAPSE®, B.C.: BEFORE COLLAPSE®, and D.C.: DURING COLLAPSE® timelines.
Recommended for ages 14+.
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created by Justin Oldham; edited by Beth Hartt and Anne K. Nagel
Paperback ISBN: 978-1-935964-36-0
Hardcover ISBN: 978-1-935964-60-5
eISBN: 978-1-935964-37-7
LCCN: 2019900068
A.C: AFTER COLLAPSE® (sometimes referred to as A.C.) presents a detailed post-Collapse environment filled with opportunities for adventure and discovery. Characters, known as “Survivors,” cautiously comb through the dangerous ruins of once-great metropolises.
Some of the tools that can help a salvagers, scavenger, soldiers, or ordinary people overcome the challenges they face come in the form of Personal Protection Equipment (PPE). Whether as body armor for combat situations, firefighting outfits, or filter masks for toxic environments, the right PPE can allow people to live through situations that might otherwise be seriously hazardous to their health.
A.C. uses a d20-based architecture. Features include:
This sourcebook is intended to be used in conjunction with other role-playing materials designed for the A.C: AFTER COLLAPSE®, B.C.: BEFORE COLLAPSE®, and D.C.: DURING COLLAPSE® timelines.
Recommended for ages 14+.
To purchase this item in paperback format:
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To purchase this item in e-book format:
created by Justin Oldham; edited by Beth Hartt and Anne K. Nagel
Paperback ISBN: 978-1-935964-38-4
Hardcover ISBN: 978-1-935964-53-7
eISBN: 978-1-935964-39-1
LCCN: 2019900069
A.C: AFTER COLLAPSE® (sometimes referred to as A.C.) presents a detailed post-Collapse environment filled with opportunities for adventure and discovery. Characters, known as “Survivors,” cautiously comb through the dangerous ruins of once-great metropolises.
Savvy explorers know that finding loot is only half the challenge. The other half is keeping it. Whether it’s to protect an enclave, hold on to what you’ve found or built, or taking things from someone else, the intimidation factor of small arms makes them some of the most desired weapons for the job.
A.C: AFTER COLLAPSE® uses a d20-based architecture. Features include:
This sourcebook is intended to be used in conjunction with other role-playing materials designed for the A.C: AFTER COLLAPSE®, B.C.: BEFORE COLLAPSE®, and D.C.: DURING COLLAPSE® timelines.
Recommended for ages 14+.
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by Justin Oldham
Large print (hardcover) ISBN: 978-1-935964-72-8
Hardcover ISBN: 978-1-935964-66-7
Paperback ISBN: 978-1-935964-40-7
eISBN: 978-1-935964-41-4
LCCN: 2019900070
An A.C: AFTER COLLAPSE® adventure.
Sixteen-year-old Lex is a strong-willed orphan who cherishes fading memories of his parents. On the verge of adulthood, he is torn between his desire to help those less fortunate and a growing need to figure out who he really is.
When the post-Collapse community he lives in is attacked by marauders intent on looting the place, he must make a difficult decision: fight for what’s right or strike out on his own to find a mythical sanctuary that might not exist.
Alone and on the run, he is nagged by the ghost of a dead pilot and tormented by the secrets locked away in his most prized possession. As he begins to make sense of what he finds, Lex discovers more about himself and his family than he bargained for. Can he survive the challenges that lie between him and the answers he’s looking for?
Recommended for ages 14+.
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by Justin Oldham
Large print (hardcover) ISBN: 978-1-935964-71-1
Hardcover ISBN: 978-1-935964-65-0
Paperback ISBN: 978-1-935964-50-6
eISBN: 978-1-935964-51-3
LCCN: 2019915002
An A.C: AFTER COLLAPSE® adventure.
As she celebrates her 16th birthday in the post-Collapse world, Dar is ready to take her exams and prepare to enter a nearby school. What should be a special day takes an unexpected turn into the surreal when her family’s farm is attacked by marauders bent on taking their land.
As the dust settles, she must decide what path she will take -- face the attackers in an effort to keep what her family has worked so hard to build or try to find sanctuary and live to fight another day.
Alone, but not friendless, Dar heads to the school. Along the way, she learns some of her family’s history and its surprising connection to the myth of Haven. Can she survive long enough to reach her destination and begin to make her future?
Recommended for ages 14+.
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by Justin Oldham
Paperback ISBN: 978-1-935964-61-2
eISBN: 978-1-935964-62-9
LCCN: 2020914873
An A.C: AFTER COLLAPSE® anthology.
These enthralling tales combine to give an overview of what the world might be like after the end of civilization as we know it. Dare to follow those who dwell in the post-Collapse landscape as they strive to build a new world from the ashes of the old.
Meet a mysterious woman who has an offer that the business elite of Gateway won’t want to refuse. Follow the members of an AI group as they debate how to best ensure their own survival. Delve into the ruins of the past to find tools to overcome the new challenges to be faced. Consider how much the measures of modern morality would apply in a society where life is cheap, but living isn’t.
These are the stories of what tomorrow may bring. This is how the Survivors and their descendants make their future.
Recommended for ages 14+.
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